Farmer output is too slow, thats why u want Tons of farmers. Sidenote : even with 30 farmers, i still cant get enough beetroot, potatoes and carrots to sell to traders. ![]() Miners n druids are in tandem, i usually goes with 4miner and 1druid ratio, dont forget to set the druid work to only re-earth the mines, remove the crops n trees work. Then u will maximize profit of everything Only get chef once u have all the animal pens and some rancher. This will boost ur village happiness and work efficiency very very fast as time goes on. ĥ.Sell what u can to save up emerald, then u can spend those emerald to buy bulks of farmers n lumberjacks, i suggest u get as much farmer as u can early on. If u bought chef too early, the trader will have impossible trades n u will loose out on easy emerald trade early on. ĭont worry about getting chef for food atm, just make sure u have enough carrots n potatoes, u could also build a auto fishing farm to get tons of fish, cook them n put into villager storage for consumption. u can check for light level by pressing F3 or the easy way is to use light level mods, i use this mod, it works nicely with Tektopia. ![]() Start fencing ur town as big as u can afford n light it up so no mobs can spawn within the town ,leave 1~2 gap for trader n nomads to enter. Townhall will be the center of the village, and u want storage to be at the center too to maximize productivity, so make sure u build the townhall within your storage building ( separate them with walls n doors and the storage room it selves has multiple entry to avoid overcrowding issue ), also turn ur townhall token once so no necromancer can spawn in the early stages (unless u think u can handle them and want to farm emerald fast) ġ.Always gets enough seeds, potatos, carrots and beet root seeds to start large enough field ( 9x9 block ) of each type and tons of oak, spruce, birch n jungle saplings before u place down townhall tokens If u think u messed up too much, might as well reset the world ( make a new world with the same seed ), tokens prices gets expensive very very quick, and trader will buy items related to the villagers that u have. ![]() For the ores i dont think its necessary if its white or green. I dont know about the iron ore, i mostly leave it in the storage room as ingots already and the villagers actually use them to make tools. In my case rancher's dont harvest all of the crops even if its fully grown already, i suggest harvesting it yourself and leaving it in the storage room for them to use as animal food( Just make sure your chef doesnt turn it into bread) I suggest you dont build a chicken pen as ranchers rarely feeds this animals while having a large wheat farm where they can gather seeds from. 40 points is still a good number and villagers only take 3-5 cooked porkchops from time to time. Like how i did mine, i smack around 3 stacks of cooked pork inside the storage area that will gives 80 points in hunger halved because it is a non-villager made item. Well you can still have a butcher and a chef while providing them provision while stabilizing your food production and can stop when they can almost dont need help on their provisions.
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